Tower-side modifiers

Unsupportive (+20%, no Heroic supports), Shortsighted (+10%, range -30%), Telescopic (-15% reward, range +30%). Telescopic is a free win for Sniper / Mage / Hyperlaser lineups.

Enemy-side modifiers

Hyper (+10%, speed +15%), Extremely Hyper (+15%, speed +40%), Double Trouble (+15%, 2x spawns), Triple Trouble (+30%, 3x spawns), Bullet Proof (+15%, HP doubled).

Reward-vs-risk math

Bullet Proof on Hard Endless triples effective enemy HP, turning wave 30 from survivable to guaranteed leak. Use the Modifier ROI tool to compute expected Tix/min before accepting.